Senior Environment | Technical Artist



Endgame Trilogy
Art Director/ Principle Artist
2016

Puzzle Concepts
Worked with Megafauna puzzle designers to create engaging visuals that could clearly convey often difficult concepts without additional materials.

Production Artwork
Principle artist on a wide range of artworks for production puzzles, from full 3D environments to pre-rendered plates separated for web functionality.

Print Work
Created and coordinated multiple renders and paintings for eventual print publication and marketing materials.
Puzzle Concepts
Temp
PROJECT
Endgame is a science fiction trilogy written by James Frey and Nils Johnson-Shelton. The first book, Endgame: The Calling was published in October 2014, the sequel Skykey was released October 2015, and the final Rules of the Game was released December 2016. Each novel contains references to their own online puzzle hunt developed by the company Futuruption.
SUMMARY
Working on Endgame meant being a principal artist for the online puzzle hunt, from initial conceptual design to full 3D implementation. Upon receiving the initial puzzle idea, I would create a range of proposals for the overall aesthetics and historical settings with reference sheets and concept paintings. Production involved modelling and texturing for either real-time rendering in OpenGL or pre-rendered plates depending on the needs of the puzzle. The position also meant art directing work done by other freelancers to ensure that the aesthetics and goals of the puzzle hunt were being met.
RESPONSIBILITIES
Concept artwork - conceptual development for puzzles, marketing materials and other art pieces.
Production artwork - Deliver high quality and polished art across a wide range of targets, from realtime in OpenGL, to high quality dynamically composited renders.
Technical Implementation - Working with programmers to implement puzzle functionality and other web elements.


















