Project Simulacra is a personal project game, aimed at being a nimble, twin stick shooter with smart tactical combat and light base building elements. Unless otherwise mentioned, all work is created by myself.

  • Built in Unreal Engine 4.

  • Modelled using Modo.

  • Texturing in Substance Designer/Painter.

  • Coded using Unreal 4 Blueprint.

3D/2D WORK

SIMULACRA

© 2017 by Christopher Green

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