Project Simulacra is a personal project game, aimed at being a nimble, twin stick shooter with smart tactical combat and light base building elements. Unless otherwise mentioned, all work is created by myself.
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Built in Unreal Engine 4.
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Modelled using Modo.
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Texturing in Substance Designer/Painter.
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Coded using Unreal 4 Blueprint.
3D/2D WORK
SIMULACRA
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